Hooseok Lee

Architect & Technical Artist — Seoul, KR

I weave together humanity's oldest technology and its newest — from architectural design to AI. My work centers on realizing spatial experience through technology, with close attention to the cultural-anthropological context that lies in between. Ultimately, I am building my career toward 'full-dive' virtual reality — delivering the emotional resonance of the real world within virtual ones.

Currently — Incoming M.S. @ KAIST GSCT · 2026 Fall
Hooseok Lee
Real-time Engines
  • Unreal Engine · Unity
  • Shaders · Optimization
  • XR Content Planning & Development
Generative AI
  • ComfyUI Pipeline Design
  • AI-driven Content Planning
  • Generative Model Evaluation & Integration
Space & Exhibition
  • Architectural & Exhibition Design
  • 3D · BIM Visualization
  • Virtual-space IP R&D
01Career
Architecture & Space
2012 – 2019
B.Arch, Hongik UniversityHongik University

Bachelor of Architecture (5-year program)

2018 – 2021
Founded and Ran EARTHHongik School of Architecture

Digital archiving system for the architecture department — later recognized as an official campus organization

2019 – 2022
Architectural Design PracticeHaenglim Architecture & Engineering

Design work on public cultural facilities and mixed-use complexes (Architectural Designer)

2024
Guest LecturerHongik Graduate School of Architecture and Urban Design

Special lectures on LLMs and generative AI for architectural research and practice

2025
Licensed as a Registered ArchitectKorea Institute of Registered Architects

Registered Architect (KIRA)

XR · Technical Art
2022
Metaverse & AI Content ProgramSKKU × KOCCA

Metaverse 3.0 — government-backed program in Unreal Engine, VR, and AI. The turning point from architecture to XR

2022 – 2023
Ran a One-Person StudioSoft Universe Design & Architects

Design and production of XR content, exhibitions, and spaces (Solopreneur)

2023 – 2025
Technical Artist & ProducerBibimble

R&D in generative AI, virtual idols, and the metaverse

2025 – 2026
Technical ArtistVoyager Games

R&D on Unreal Engine and Unity production tools and shaders

2026 Fall
M.S., KAIST Graduate School of Culture Technology (GSCT)KAIST GSCTUpcoming

Incoming